The Pinocchio soulslike got an easy mode alongside the release of Overture DLC last week, an that riled up absolutely no one. But the DLC also apparently introduced a major difficulty spike in the Legendary Stalker mode—previously the game's default—and it's bad enough that game director Ji Won Choi says developer Neowiz is going to make some adjustments.
Soulslikes are supposed to be tough, yes, but as you can rummy satta see in this newly formed megathread on the (via ), Lies of P felt a little too tough for quite a few players following the launch of Overture. The problem seems particularly bad in NG+ modes. Naturally, there are a few who proclaim the game is actually very easy—there always is—but the bulk of posts seem to feel that the DLC has thrown things out of whack.
Well, good news, Overture-sufferers: Your plaintive wailing has been heard.
"We want to thank you for all the feedback and suggestions our community has sent us since the launch," Choi said in a video posted today. "We're reviewing all of rummy wealth it carefully and are already looking into when to implement some of your suggestions.
"Among all the feedback, we are paying the closest attention to the combat experience. We identified areas that did not turn out quite as we intended. Therefore, we are reviewing various adjustments, including difficulty reduction."
Don't expect Neowiz to start waving the nerfhammer around immediately, though. "Combat is one of the most fundamental experiences in Lies of P, so any modifications or changes require meticulous work and thorough testing," Choi said. Developers are still digging into what exactly needs to be done, but Choi added that he wanted to put the word out now so fans know "why it's taking our team some time, and the general direction we're heading."
It says something, I think, that the reaction to the announcement of the difficulty reduction seems mostly welcoming. Again, the git gud crowd is there to say it's not actually hard at all, but the broader feeling is that the DLC introduced serious issues with difficulty scaling. The adjustment, whenever it happens, will no doubt lead to a fresh round of "" jokes, but if it also means the majority of players can properly enjoy it again, I'd call that a fair trade.